Tech 4 Learners – Week 6 – Reading Assignment

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Assignment:

“The New Coviewing: Designing for Learning through Joint Media Engagement” by Lori Takeuchi and Reed Stevens – December 8, 2011

Response: 

The main research findings can be summarized by the phrase “What goes on between people around media can be as important as what is designed into the media”

What strikes me the most about the article is how little attention has been given to this interaction the design process and creation of media. “Interactive TV” has been a promise for a long time, maybe because it fostered to the interaction between an individual and the content such as voting interactions, choose the ending, choose what film will play and so on. I would even go further a TV show that prompts for social media interactions is still not fully aware of JME potentials. Not only the educational potentials are missed but I believe that this construct could well be applied to marketing and sales where a piece of advertising or merchandising is more effective the more it engages the viewers in JME.

Circling back to education, I think that this is a breakthrough. What if traditional courses on TV were designed with this framework in mind? What if their declared purpose was to be watched with someone else? Would remote learning be more effective? I truly think so.

It seems like this framework has been explored minimally up to now. Maybe some app developers and websites are already thinking about this or catering to this phenomena yet I have seen little evidence that it was part of the original design process of the product.

I see great potential for TV Apps that are coming with the release of the new AppleTV OS. I can imagine educational products designed from ground up using the JME design principles and implemented in a medium that is more naturally social than mobile phones, the TV, and provide direct and individualized interaction in a group setting where each member has a full input device with them – their iPhones or iPads.

Ok – so maybe if you compare the new AppleTV with game consoles, there is not much innovation in terms of the in-room dynamics yet the huge app development community and the lower barrier to entry on AppleTV in comparison to game consoles, will probably create in-medium factors that will enhance JME and create much richer and engaging learning environments.

Notes:

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Farmer's Market

Sooo nice to be have these here… great produce – even though winter is coming and a few stands were not there anymore… Dri also loving to collect leaves from our neighbors (yikes!) and looking at all the Halloween decorations.

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LDT Seminar – Week 5 – Scholarship Briefs

Assignment: 

Scholarship Briefs

Take two learning problem proposed in class (your own AND someone else’s). Research them in the literature, and extend it based on at least 2-3 scholarly sources. One should provide data about what is currently known about the learning “problem,” another should suggest a possible approach to designing a solution. Enrich your learning problem statements using information you find and add citations to your sources. Post your updated “problems” here.

Response 

Alex is a motivated young developer who wants to teach people how to program for the new AppleTV OS that recently came out. He has never taught before and thinks that offering this course online will supplement his income.

He has looked at several MOOCS, online courses, course marketplaces, YouTube videos and other several examples he found online. He feels like he does not know where to start in creating, organizing and delivering the course material.

How will he engage with the students? How will the students help each other? How will he handle student’s questions? How will he assess if his teaching is effective? How will he track the progress of all of the students?

To address this challenge he could use frameworks such as Technological Pedagogical Content Knowledge (TPACK) and SAMR Model to guide him through the process.

Resources providing data about what is currently known about the difficulties and frustrations in creating and managing online courses: 

Resources providing possible approaches to designing a solution:

Tech 4 Learners – Week 5 – Class Notes

Worked some more on generating ideas today.

Project with OMS taking the following shape:

Needs Statement

“A” is a shy pleaser who needs to practice creating his own words in order to facilitate him communicating with others.

Prototypes

Stimulate “A” to generate words by watching engaging videos he can relate to.

  1. Teacher explains that they are going to play a game of making the video even better by adding new  words to it.
  2. Teacher selects a video of interest from YouTube
  3. Teacher puts headphones on herself and starts a narrating session to model the behavior.
  4. Teacher puts headphone on A so that he can listen to the video with the narration.
  5. Teacher prompts A to do his own recording and starts a narration session.
  6. A listens to narrated video.
  7. Option to save session or go again.
  8. A is prompted to choose another video to narrate

Questions to ask:

    • Does he follow any sport on TV?
    • What does he like to watch on YouTube?
    • Does he verbalize while watching videos?
    • Is he comfortable wearing headphones?
    • How well does he type?
    • How well does he use an iPad on his own?
    • What Apps does he use if any?
    • Does he listen to music?
    • Does he sing?
    • Can he describe objects when prompted?
    • What are ‘easy’ things for him to do?
    • What are the things that seem ‘hard’ for him to do?
    • Does he say no when he does not want or like something?

Some initial videos:

Harlem Globetrotters


Hot Wheels


Back up plan: 

Cartoons where he will fill in the blanks typing in the missing text then repeating what he wrote.

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Qualitative Research – Week 5 – Class Notes

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So the night before this class I was watching “Race to Nowhere” – a documentary about “Transforming education from the ground up” – and there was my professor for this class: Denise Pope 🙂

The class as usual was very interactive, group and pair discussions about subjectivity in the process of observation, analysis and reporting.

Class Notes

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Class Discussion

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This is our next homework!

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