INTERACTIVE TELECOMMUNICATIONS PROGRAM

Tisch School of Arts - New York University
Masters in Professional Services - May 08

itp

Spring 2008 | Fall 2007 | Spring 2007 | Fall 2006

____
SPRING 2008

Designing for Constraints | Digital Imaging Reset | Thesis

Pocket Learning - Thesis Project

Advisor: Nancy Hercinger

This course is designed to help students define and execute their final thesis project in a setting that is both collegial and critical. It is structured as a series of critique and presentation sessions in which various aspects of individual projects are discussed: the project concept, the elaboration, the presentation, the process and time-table, the resources needed to accomplish it, and the documentation.

Project: Pocket Learning

Pocket Learning is a platform to deliver how-to, need-to, just-in-time learning anywhere, anytime.

It is an application for the iPhone with a catalogue of short procedural instructions, self-paced lessons, interactive examples and participatory exercises.

Users can submit their results to be reviewed by their peers or experts in the subject matter.

The application is designed to take advantage of the rich multi-media capabilities of the iPhone, its intuitive and revolutionary interface, as well as its connectivity and many sensors (camera, tilt-sensor, location).

As an example, I created a basic photography lesson to demonstrate the potential of the platform and to experiment with mobile education.

LINKS / DOCUMENTATION:

Thesis paper - first draft
Web version - best viewed using Safari
iPhone version - interface mock-up
Blog postings - progress and documentation

Digital Imaging Reset

Professor: Eric Rosenthal

This course is a workshop that looks at changing the rules for capturing and printing digital imagery. By gaining a better understanding of the engineering fundamentals and limitations of digital photography, students can produce breathtaking images with all the benefits of digital media but with an image quality that rivals film.

Week 1 | Week 2 | Week 3 | Week 4 | Week 5 | Week 6 | Week 7 | Week 8

____
Fall 2007

Computers for the Rest of You | Computational Forms
From Physical to Virtual Spaces and Back | Inclusive Game Design

Computers for the Rest of You

Professor: Dan'O Sullivan

Examining how our body's information can be used as an input to computer applications, installations, or other investigative tools.

Busted!

 

A video installation / game that utilizes eye-tracking to test if we can control our gaze when presented with provocative images:

LifeLog

Life Logging

 

An abstract 3D visualization of the movement of my leg during a normal day. Using an accelerometer as the sensor, bluetooth for data transmission, cell phone for data storage, and C++ with OpneGL for data visualization.

Computational Forms

Professor: Jared Schiffman

"In this code-based class, students learn to construct two and three-dimensional forms programmatically. Students are introduced to a variety of techniques for defining the contours of shapes in two dimensions and the structures of objects in three dimensions. Emphasis is placed on understanding the mathematics that underlie computational geometry. In addition to static forms, students create kinetic shapes that exist in time and even respond to user interaction." - couldn't have described it better than Jarred himself.

Also see: All homework postings

bubbles

3D Bubbles

 

A 3D visualization of cell-like bubbles that deform as they get close to each other. Written in C++ using OpenGL.

From Physical to Virtual Spaces and Back

Professor: Jean-Marc Gautier

"The course focuses on speed-prototyping of simple 3D worlds interacting with sensors from the physical world and with data from the web. We will design simple virtual worlds for interactive storytelling, immersive learning, collaborative work and gaming."

togiLand

TogiLand

 

A simple interactive 3D game using Maya to model and Virtools to control the animations and cameras.

togiDance

Togi Dance

 

A 3D animations using music as input.

earth

Google Earth Exploration

 

A quick video of me playing around with Google Earth and its several filters and layers.

togi

Inclusive Pong

 

A Pong game redesigned with accessibility in mind.

____
Spring 2007

Nature of Code | Ubiquitous Computing for Mobile Devices | Expanding Interactive Video | Fabricating Information

Nature of Code

Professor: Daniel Shiffman

This class focuses on the programming strategies and techniques behind computer simulations of natural systems. We explore topics ranging from basic mathematics and physics concepts to more advanced simulations of complex systems. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms.

ecosystem

Ecosystem

 

A simulation of reproduction using flocking behaviors, attraction between genders, hunger, size, and agility.

ecosystem

Feeding Frenzy

 

A simulation of fish eating insects to illustrate the concept that the rich get richer and the poor get poorer.

ecosystem

Male Female

 

A simulations of male and female behavior using flocking and attraction rules.

ecosystem

Garden

 

A simulation of tree growth.

Ubiquitous Computing for Mobile Devices

Professor: Dennis Crowley

A class that focuses on the ubiquitous aspect of mobile applications - how can we design applications that use features that are common to "all" phones out there.

ecosystem

Judge Me

 

A mobile based interaction game where you see if first impressions really count. Be judged and judge your peers right on your phone!

randomdate

Random Date

 

A mobile application to find a date on the go.
Fill in your profile and what you are looking for by sending a message to mobiledate@gmail.com!

Expanding Interactive Video

Professor: Scott Fitzgerald

A class that explores the evolution of video art into interactive video performances and installations.

eyes

The Eyes

 

An interactive live video performance.

Fabricating Information

Professors: Mark Collins and Toru Hasegawa

"Rapid prototyping and personal fabrication increasingly open possibilities of production that will re-invent our understanding and relationship with everyday objects and material culture. The seminar will function as both an introduction to different CNC + prototyping equipment as well as a studio in which to test the possibilities and constraints of these new methods of production. Using 3D-printing, laser cutting, and milling, we will develop a language of "making" that can be brought to bear on two different scales, product and display wall."

sphere

The Sphere House

 

A study of Eduardo Longo's spherical house structure using laser-cut plexy.

spiral

Spiral - 3D Print

 

A study on 3D printing.

____
Fall 2006

Communications Lab | Intro to Computational Media | Intro to Physical Computing | Intro to Applications Design

Communications Lab

Professor: Frank Migliorelli

A course that introduces the basics of story-telling from text to multimedia.

dutch

The Dutch in Thailand

 

A multi-step project starting with a 55 word story and ending with a short movie.

ecosystem

The American in Brazil

 

A 3 part 55 Word Challenge

jessica

Jessica Loves Ice Cream Cone

 

A random internet clip to which I added sound to enhance the video.

metrocard

MetroCard Vending Machine

 

An interface re-design assignment for the NYC's MetroCard vending machines.

The assignment was to propose a redesign of an existing interface.
I chose the MetroCard Vending Machine as suggested in class.

kitchen

The Kitchen Song

 

A study on making music with simple sampled sounds.

metrocard

Photoshop Collage

 

An excercise in Photoshop.

Introduction to Computational Media

Professor: Shawn Van Every

An introduction to programming using Processing (Java) focusing on manipulating screen elements.

pong

PONG

 

A simple Pong game written in Java.

popmeter

Popularity Meter

 

A simple applet the counts how many Google hits each name has, and then showing how "popular" each name is.

pong

S.P.i.R.T.

 

A Subconscious Picture Rating Tool using eye-tracking to determine what picture your eye looks at the most and compare it to what picture you select as your favorite.

Physical Computing

Professor: Carlyn Maw

An introduction to working with circuits, micro-controlers and electronics in general.

BLOG with all the assignments I completed

rug

R.U.G.

 

A reminder device for those out in a hurry using RFID.

frosty

Frosty the Snow Man Game

 

A game where you must guess how fast, for how long and at which angle Frosty should run to get him home.

Introduction to Applications Design

Professor: Red Burns

The class EVERYONE has to take first semester at ITP. Red brings in a different surprise guest speaker from the industry to talk to us about what they do. Every week a group of students also presents a response to the previous week's guest speaker.

bus

M5 Bus Route Assignment

 

A multimedia presentation of my reactions to riding the M5 bus from Houston street all the way to the end of the route by the George Washington Bridge... this is mine.

applications

My Group Presentation

 

Every week a group of students have to prepare a response to these presentations in the form of a 20 minute show.
My group did sang "Girl from Ipanema" and encouraged the participation of the audience.