Went to a guided visit of Berkley’s Robotic Learning Lab yesterday. What a beautiful campus and great work they are doing in the field… fascinating.
Great class today with guest speaker – NYU professor Jan L. Plass – the author of this week’s reading on the foundations of Game-Based Learning. The biggest takeaway was the distinction between a game-based learning experience vs. gamification. Gamification is a “buzz word” that people love to use or think of as a way to engage their users, to make their product more appealing, or effective. In reality, it’s a simple way of adding game-based features such as points, badges, or reward systems…
Reading: Jan L. Plass, Bruce D. Homer & Charles K. Kinzer (2015) Foundations of Game-Based Learning, Educational Psychologist, 50:4, 258-283 Summary: I highly appreciated the reading in the sense that it does not claim to have found a holistic and generalizable theory or framework for game-based learning. It comprehensively analyzes the several aspects or considerations one takes (or should take) into account when designing a game-based learning experience, and concludes that no single approach is the most effective or essential. It also states that when designing, one can use several learning theories and several game design aspects to enhance the … Continue reading “Engineering Education – Week 5.2 – Reading Notes” →
Not much progress on my Master’s project (LXD) but starting to talk more about a new idea James Leo and I had – a staffing agency combined with a bootcamp and mentorship for high-school students. Could be an interesting initiative. At the moment I feel my project is more of a ‘nice-to-have’ performance tool that would have little impact in the world, expect for the few times it might be used by instructors… starting to feel like its purpose is dwindling… let’s see how this all pans out.
This week had 2 informational sessions on a future job, besides starting to send out my resume and apply for jobs online. The first informational session was on Tuesday with Udemy. Spoke to one of their employees about the company’s management style, corporate culture, compensations, benefits and so on. Sounds like a great place to work. Now I have to keep my eye open for open positions. The second one was with IXL, a company that creates online content for K-12. This was a group informational session. Interesting company and sounds like it’s very profitable and doing well.
Met with Candace to talk about my Master’s project. Amazing feedback. What I’m trying to build seems more like a performance tool than a learning tool – which I already knew but phrased this way makes it more precise. Have to think about what am I trying to teach the user; what will they be able to do after they interact with the learning experience that I create? Another important point she made was that the interaction I was designing where you iterate through speaking and editing the transcription, involves several cognitive tasks and domain shifts that may not be advantageous … Continue reading “LDT Seminar – Master's Project – Candace Thille” →
This week we kept on advancing on the Machine Learning, more specifically about textual analysis. We went over the “bag of words” technique of trying to make predictions about the type of annotation created with Laguna Stories. Seems a little counterintuitive that by simply analyzing the word count in the comments would generate any viable conclusion, yet it seems like it could. Not to say that this is magic, but very detailed work in coding the information, training the algorithm with enough data, and then iterating through the process of adjusting the parameters, groupings, and sometimes even going back to coding … Continue reading “Lytics Seminar – Week 5 – Class Notes” →
This week Paulo Blikstein presented on the topic of equity in education and how technology could potentially help reduce it – with a warning that it might actually increase the gap between the privileged and the less privileged. An interesting point was the distinction between Instructional and Constructionist technologies where the former talks about direct instruction while the latter, about engaging with the content and building knowledge from that interaction.
Ok class – talking about the readings and more about what Benchmark Tasks are and what a Cognitive task analysis entails. A little confusing as to how to translate this technique into my very ‘meta’ project but let’s do it 😉
Reading: Ambrose, S. A. (2010). How learning works: Seven research-based principles for smart teaching. San Francisco, CA: Jossey-Bass. Notes: Chapter 4 – “How Do Students Develop Mastery?” A Sum of Their Parts Students perform better on individual projects rather than in group projects May not poses the team work skills “Shouldn’t They Know This by Now?” Seems like the students do not learn anything from previous courses! May never have put previous knowledge into practice Whole is greater than the sum of the parts “Principle: To develop mastery, students must acquire component skills, practice integrating them, and know when to … Continue reading “Engineering Education – Week 5.1 – Reading Notes” →