iPhone Classroom – Thesis Paper
iPhone Classroom
- Innovative use of proven educational methods combined with leading edge technology that is not yet a standard but might very well be the model of all future similar devices.
- A life long learning curriculum designed for a mobile platform
- How to, Want to, Need to, Just in Time Learning
- Self paced, interactive, participatory, useful, fun
- A program to teach photography on the iPhone
- Modular learning anywhere, anytime, anyone.
- Learner driven – already has the motivation to learn
Is this Finally it?
- Worked in the mobile phone market for years
- Designing for ultimate constraints – going back to the web’s early times
- iPhone’s new paradigm in user interaction allows for new kinds of applications
- Surprisingly big DYI culture in the US compared to Latin America and maybe Europe.
- Could a cell phone be a platform for just in time learning?
- Open up a school in Brazil – interest in education
- Huge market – OLPC exemplifies this
- New generation of phones – this is the worst it’s going to get
- Not the standard but offers a basis for future similar platforms
The Prototype
- iPhone native application
- Photography class
- Other lessons that would effectively utilize this platform’s advantages:
- Car user guides (changing tires, setting the clock)
- Setting up your tent
- Survival skills
- Wood working tutorials
- Music lessons/tutorials
- Video making tutorials
- Translation tool
- Creative writting
- Museum guides
- Tourist guide application
- Standardized tests practice
The Big Picture
- iPhone Classroom platform
- Create your own lesson
- Next catalog of courses
- Could also be used in a classroom environment
- Connectivity, sync, and control for professors on student’s assignments
- Sharing assignments, notes, and comments between students
- SWOT analysis
- Strengths:
- Be the first / early adopter
- Interface
- Mac OS programmer base
- Portability to Mac OS
- Modularity
- Connectivity
- Ease of use
- Weaknesses:
- Cost
- Not a market standard
- Easy to copy
- Opportunities
- Platform for a broader application
- Research in this new interface/interaction mode
- Wikipedia for learning meets Instructables
- Threats
- Other competing platforms
- Cost
- Laptop could become small and cheap enough to act as a subsititute
Project URLs
- Project web-site:
- Presentations (most current first)
- Blog entries
- Thesis write up (this document)
References
- Books
- How People Learn – Donovan Bransford Pellegrino
- Cocoa Programming for Mac OS X
- Online photography courses
- Companies
- Apple
- OLPC
- Squeakland.org
- Bob Tinker – Concord Consortium
- Terc Exploratorium (C.I.L.T)
- Other references
- Low Residency Programs
- Martin Owen – School of Education na University of Wales, Bangor
- Graham Brown-Martin – Handheld Learning Ltd
NOTES:
Shifting landscapes