TOGI test

Today I presented the new version of Togi to the kids at Seton with great success! We got definite reactions from the kids and we all felt that if we let them get used to Togi a little more they will actively engage in the game. I am going to add levels to Togi so that it can be played by a wider range of kids: Level 1Identification.– Point at the apple on the screen. Level 2Decision– Yes or No. Is this an apple? Level 3Desire– Togi wants to Eat or Sleep. (current game) Level 4Cause and Effect– Togi tired, … Continue reading “TOGI test”

Busted – version 0

Busted, our final project for Computers for the Rest of You has its first version of code and the box.First I created a hot spot recorder – you play any movie and with your mouse you keep the hot spot box on top of the areas the game player should not look into.I save the location of the box at each point in time of the movie to a file.Click HERE for the code (Processing).Then I created another application, the actual game.The game tracks where the user is looking at. If they look at the hot spot regions, the get … Continue reading “Busted – version 0”

TOGI – user testing!

TOGI has been used for the first by two kids at Seton Hospital this morning. I think they responded well considering it was the first timethe touch screen concept was introduced to them. Here are the changes I am going to make on Togi: 1. Audio: Introduction – who is Togi and what he wants to doCoaching – repeat audio saying if Togi is hungry or tired to encourage the kid to press the buttonRemove sound from incorrect buttonAdd sound to correct button pressedSnoring soundEating sound 2. Introduce levels of difficulty or simply change Level 1 – Togi wants to … Continue reading “TOGI – user testing!”